Monday, November 28, 2011

Retopo and UV of the Body






I did use the stretch texture, but I wasn't able to open this in Maya to take a screencap of it.
I opened in in Roadkill again and forgot to use the other texture. My retopo is terrible and I don't know how to fix it cause it looked fine in Maya with no holes, weird vertices, or edges and when I brought it into Roadkill it's just crap.


Normal map for both. My computer cannot handle the high sub divisions of the ZBrush tool and continues to crash.

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